Known errors.
Corrections to the printed rules of the Kickstarter Edition.
Rulebook
- p. 3Components — in the box
Component count errors. The correct quantities are:
Destiny tiles (base game)7Destiny tiles (Firefox)2Instincts tiles9Turn order tiles (base game)5Turn order tiles (Firefox)2Ruse tiles6Objective tiles8Territory track tiles13 - p. 6Setup, step 8 — Ruse tiles
During the first round, each player draws and places one Ruse tile on their personal board.
- p. 7Numbering
Skipped numbers.
- p. 14Round marker
A. Draw and place a Ruse tile on your personal board, then gain 2 growth points (GP) or 1 resource of your choice.
- p. 15Phase #2 title
Collection Phase — Every Turn.
- p. 16During movement
If you pass through a territory marked by an opponent, that player gains 1 GP and you lose 1 GP.
- p. 17Cheese
If a player ends their turn or the end-of-round scoring on a cheese space of the victory point track, they collect the cheese.
- p. 20Typo
“To develop your kits’ instincts” (not “inctincts”).
- p. 23Camp
At the end of the round, all players in this territory gain 2 GP.
- p. 25Bear
All players ending the round in this territory gain 1 resource of their choice.
- p. 25Storm
Daytime movement in this territory is reduced by 1 until the end of the round.
- p. 25Star
+1 movement. Not discarded at the end of the round: the star is kept.
- p. 26Personal objective cards #5 and #6
Icon: advance a kit on the growth track — lateral movement on the board.
- p. 27Catch-up mechanism
Orange space.
Firefox
- —ComponentsFirefox tiles15
5th player
- —ComponentsFirefox tiles (5th player)2
Insert sheet
- —Player inserts
Player inserts should hold 3 coloured kit dice and 2 additional black kit dice.
- —ComponentsTerritory markers4
- —Missing indicators
Indicators are missing for the Village track tiles, the Territory track tiles and the Firefox tiles.
Let us know and we’ll update the list.
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