Rulebook
In the box (Components section page 3)
Page 3 – Component count errors:
Destiny Tiles:
– Base game: 7
– Firefox mini-expansion: 2
Instincts Tiles: 9
Turn Order Tiles:
– Base game: 5
– Firefox mini-expansion: 2
Ruse Tiles: 6
Objective Tiles: 8
Territory Track Tiles: 13
Page 6 – Étape 8 : Ruse Tiles:
During the first round, each player draws and places one Ruse tile on their personal board.
Page 14 – Round Marker – A.
Draw and place a Ruse tile on your personal board, then gain 2 growth points (GP) or 1 resource of your choice.
Page 15 – #2 Title: Collection Phase – Every Turn
Page 20 – To develop your kits’ instincts (typo: “inctincts”)
Page 23 – Camp: At the end of the round, all players in this territory gain 2 GP
Page 25
Bear: All players ending the round in this territory gain 1 resource of their choice
Storm: Daytime movement in this territory is reduced by 1 until the end of the round
Star: +1 movement. Not discarded at the end of the round. The star is kept.
Page 26 – Personal Objective Cards:
– #5 / #6 : Icon – Advance kit on growth track – lateral movement on the board
Page 27 – Catch-up mechanism: Orange space